Nintendo Is Putting Off Fixing One Of The Switch's Biggest Problems

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Well, this could mean that game developer will possibly hit pause on releasing titles on the Switch and opt to delay the release until Nintendo releases larger cartridges.

According to Wall Street Journal, Nintendo told outside game developers that it was delaying the rollout of 64-gigabyte game cards for the Nintendo Switch until 2019. The campaign is what shipped on the game card, and multiplayer was a separate download. At the very least, we might see Nintendo take advantage of the extra space afforded next year.

Nintendo now offers cartridges in capacities of 1GB, 2GB, 4GB, 8GB, 16GB and 32GB.

Nintendo has already sold over 10 million Switch consoles, meaning developers could continue to flock to the platform, regardless.

It seems like publishers may have some trouble releasing data-heavy Nintendo Switch games next year, according to a report from the Wall Street Journal.

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The WSJ explains that Nintendo had initially planned to make the 64GB carts available during the second half of 2018, but has been forced to move that date due to technical issues.

By comparison, Blu-ray discs for the PS4 and Xbox One can hold 50 GB of data. With games like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey hitting best of 2017 lists left and right, it's jam-packed with great games and ports of other titles that people have clamored for.

Nintendo reportedly won't offer 64-gigabyte game cards for Switch until 2019.

The Wall Street Journal's source told them that some software makers, particularly US -based publishers making data-heavy games, were disappointed.

IGN has reached out to Nintendo for comment.

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